

Then I tried exporting as FBX, didn’t work.

My download came with Mimic of some sort that seems to have installed them. Join the fastest-growing 3D model marketplace! Features :Avatar 3.blender kokichi danganronpa danganronpav3 kokichi_ouma vrchat vrchatmodel didn't manage to make him yandere enough, so made cat ears instead because reasons Oh and my usual spiel for newcomers: This is a scratch-made 3D model of Kokichi from Danganronpa V3 I'm making for VRChat purposes - download is up!.Exports are expected to be via the CATS plugin in blender. Learn how to slide vertices, join them, re-route edge loops, form quads, use the knife tool effectively, etc. After the mesh looked good, had all the necessary visemes and shape keys and was rigged I used CATS blender plugin to optimize and export as an FBX for Unity. Cats blender visemes 20, Import first into the assets your VRCSDK, shaders, dynamic bones if you want jiggle and textures, then import your sim model, apply the rig as humanoid and use external materials, move the model into the scene and apply shaders.
